Monday, September 21, 2009

Can I Give My Baby Anbesol

superhero in the summer, part 2: The dark knight returns in style

There appears to go the long summer over, I should have more time to pursue my hobby gamers ... before the Christmas shopping season begins again in this mad rush of releases, as the publishers believe that the year would have about 4 games months.
cough * * After a short break will review this contribution even in multi-part form, the content to treat two exceptional games with superhero theme.

Ah, the superheroes, perfect for games. After my great love MMO City of Heroes "to" City of stagnation "has been renamed, I longed for a new game exercise where one could freely vigilantism. On the PS3 (exclusive), was published this May, "Infamous," an open world game where the character can manipulate Elekrizität. Sounded good and was alluded to, the conclusion was more than just their satisfaction from. Infamous - The spark jumps across
The story happens to Cole McGrath, whose job is to deliver packages. The first scene in the game begins with an explosion
, it wakes up in the center of Cole wounded. In a small tutorial on the player takes control of him and tries to get from "Ground Zero" to the police and ambulance to arrive at the disaster center tries. The story is much like an interactive comic told and completes the great atmosphere. Since the explosion, the city is sealed off from the outside world as an unknown disease has broken out. Cole monitored 2 weeks after the disaster at the hospital and must first learn that the nurse came to his girlfriend died in the explosion. The city (comprising 3 islands linked by bridges) rapidly descending into chaos, some are without electricity Statdteile and street gangs are trying to exploit the situation. Zeke, the best friend of Cole, accompanies him on his first tentative steps in the city and distributed the initial missions.
"Cole - Glue Man" At the beginning, the first island available, at the other 2 are the bridges have been erected. The game is played in 3rd person. From the beginning, is the mobility of
Cole : He can climb to almost everything. Unbelievable, what has been placed at points, but Cole can climb up easily with a push of a button an entire house. The animations are fluid and the sighting is shown on the next set tough place automatically copied from the game. Recalls a little of Assassins Creed, and sometimes it is difficult to get Cole down fall of a house, a climbing sameness. Cole's electric forces grow with time, in the beginning he can "only" shoot electric shocks on his hands (as shoulder buttons). This can be done from any position, so even if he just hangs at a traffic light or climb down a balcony. By completing missions you get XP, you can invest in other super powers such as eg. glide in the air (increasing the distance one can cover the jump) or fragmentation grenades, bombs, electric, or electric shields ... There is no lack of forces. The forces remember something at a Shooter: The first force the electrical impulse is infinite and is the easiest attack. Subsequent forces recall grenades or rocket launcher, and demand from some of Cole's energy meter. Cole can suck its energy from all objects that include electricity. Be it cars, televisions, traffic lights or people ... This also regenerates his health. As an opponent you meet mostly members of street gangs, who have won since the explosion also superpowers. Boss fights are rare, but well staged. The trip force in a big city is important for those games, and this is a good solution here: After the first missions Cole receives the power to slide on power cables. He can on the roofs travel long distances and climbing is involved in a natural way.


vs. Jesus. Car throwing

"People suck the Bioenenergie that is not ... wrong?" the morally rich ask of us, but fortunately this game can live out here, both sides. The missions vary between story, side-missions and morality. The story and side missions can involve themselves in decisions that the inclination determined from Cole. As an example, the first mission to be called, where Essrationen be dropped on the main square, and the fight is between the residents and the street gang to food. The game leaves you the choice whether the evil grill and leaves the inhabitants of the food, or you tidy and ensure all the food for himself and his best friend. An indicator tells us how it is made to the morale of Cole. If you have enough good or evil, you can complete missions morality that is accessible only to the ever evil or good side.
The attitude is very important in the game, because the more you slip off to one side, and larger forces get activated. Cole, Jesus gets a good person forces that he can use targeted and non-lethal. As the angel of death, his forces (eg. the fragmented electric grenade several times and does great damage to surface) is much more destructive. The external appearance of Cole changed, he looks as a hero much "brighter" and clean, his flashes are bright white. The dark Cole gets a pale skin, misses red flashes and looks unkempt. The city responded to their super-human, according to the residents give more effort and clean up the streets, or they became like Cole's appearance. In general, pedestrians are really cheesy, if they call for help: Cole can resuscitate injured people with electric shocks again. Sometimes put so many people suddenly on the street that you think might be the junkies who need their "Cole power kick". Or is simply cruel to people and sends them via pressure wave on the other side. One should however not be surprised if suddenly come anfluchen and stones served the people for a just yet. The tendency to neutrality is not, unfortunately, rewarded. You must either be consistently good or bad, because it is the only way to unlock all powers updates. Too bad, so you have to decide some choices more super powers perhaps against his own will.
comes with much power a lot ... Drama

beginning of the second period, the story takes a bit of momentum, the morale issues attract greater consequences. In the first third was not umsomst into the story his Girlfriend and his best friend is investing. This illustrates something I miss in the newer games: a fitting story with a good atmosphere. It feels powerful than Cole when it comes to beat up goes from street gangs. But if the friend is mourning, there is no use flashes in the world. So you go back on the streets, climb a building, save what can be saved. If one is top of a tall building and the city provides fire, while in the local television channel from the "Terrorist Cole says, are mixed feelings ... I'm the hero, the city needs this? The final twist is well managed and rounds off a good comic story.
playing time is 20 to 25 hours, the History including the end is different depending on whether one is good or evil. shine on the part of the amazing graphics power effects and mass of explosions that may appear on the screen. No loading pause during the game, sometimes you can drop the frame rate when 10 cars again at the same time breaks. Despite black and white moral system slides the story not from the hero stereotype.
conclusion is a clear recommendation to all who have a Jesus complex or would like to throw several things with a shock wave through the area.

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