Wednesday, October 7, 2009

Blue Prints For Wedding Arch

Sur (r) realism in the living room: "Next generation" consoles

Yesterday was the last Brutal Legend Demo on the Playstation Network, and after a short download and installation time (1.6 Giga!) I was a first Impression of the highly anticipated game from Tim Schafer Heavy Metal do.
Dat Intro A video is worth a thousand phrases, very funny I think. I played the demo in German and English and the English language edition is better quality by far. The German Synchro has half-heartedly, Eddie's voice is spoken by the German Synchro Brad Pitt (?). In addition, the background noise seem to have been implemented much worse than the English original, shoddy work EA!
So moved the console quickly in English, one can enjoy the English language edition with Jack Black as Eddie. In the options there is also the Option to turn subtitles. Even during the intro will be asked if you want to be the bad words or leave auspiepsen. Is a question of taste, depending on whether one is a squeak or the word Fuck (with all its creative extensions) is annoying. In addition, you can leave the Gore or falling Edison. This has major consequences, since the videos are censored at one (the intro for example, dropping the tape off the heads, or not) and Blood +, the mutilation is turned off in the enemies. As the violence is therefore more a wink, I find the bloody version better. Commendable also is that in the options at any time the grades and the subtitles switched on, snapping, and can.

Gameplay - Hack n Slash Light
watching the apparently fatal accident in the intro to Eddie in a strange ceremony where he was suddenly attacked demonic priests. From this point you take over the control of Eddie and must play the first level. It occurs to me: no jump button. What the hell, an action game without a jump button ... but we'll talk more in control. The first action is to take the battle ax in the middle of the room and hack priest. With the X button is hacked, more pressing leads to a small combo, but not really varies in strength and speed. If you hold down the button longer, leading Eddie a long jump like animation and attacked a lot stronger than the typed attacks. Hardly used the ax, the game points to the altar in the room. On the altar finds Eddie playing a guitar and a little on it to discover that she misses from lightning. Gabs has in Devil May Cry 3, but still cool. Now the guitar on the square button and bring a little more variation: When you press the next best opponent of electric charge, a longer holding the key carries the opponent into the air by summoning a Feuerrring under his feet.
The round button is for blocking there, the obvious and slow attacks Eddie can block any time, no strong unblockable Attacks in the demo available. By holding down the X and square button performs a jump Eddie attack where he hits hard against the floor and caused a small shock wave, so that the opponent be flung into reach.
this attack lies in the demo, however, collapse the sanctuary and provided a first look at the outside world of Brutal Legend: a landscape created from bone, metal and fire, while thunderstorms were apparent in all possible color combinations in the distance. The altar was built on top of a mountain, consisting of bones of various monsters. On an Elephant-Giraffe mixture of a riding animal was therefore ne hot demon nun and immediately attacked the poor Eddie on. Also this fight offered no difficulties, the nun could summon together with a scream attack other priests, but did not survive too long. Eddie then grabbed the mount and climbed down so the bones mountain. Following an involuntary descent of Mount came back fighting sequences: Another battle with the priests followed, among them was a girl seen: Ophelia was one of the oppressed people of the heavy metal world and fought against the demons. Now they fought on the side of Eddie, with the triangle button you could perform combo attacks with her (she just threw in Eddie's enemies).


Why run when you can tinker NEN cart
On a body could take out his guitar and Eddie play like Guitar Hero with 4 key presses for a short distance. This conjured up a car show garage with lots of chrome (!) And Eddie tinkered times fast NEN hot carts. Then they went flat out through the legions of demons through, until the way is blocked by a huge gate words. Ophelia got up to open the gate, while Eddie was attacked by a giant worm with lip piercing. It was followed by a Boss Fight! The battle proved to be one of those puzzle bosses: learning the offensive scheme of a boss, uses the weakness and the rest of you is evasive. It was not complicated, Eddie revealed his identity and his sayings, when the monster attack and it was therefore easy to dodge. Finally, Eddie could defeat the monster and ended the demo with a small trailer on the full version.
What was that just now?
The too-brief demo, which was much too few features, but I could see some information about Schafer's basic idea. I must say first that the game has its own charm. The heavy metal world, and the soundtrack can be heard in the background always make ne really great atmosphere. The graphics in comic style is the excessive use of force rather humorous appear as repulsive. The fights are very simple, the difficulty low. Eddie has no health bar. As in shooters in fashion, the screen turns red after a few hits and you have a few moments are not taken, so that Eddie regenerated automatically. One can choose from 3 different difficulty levels: Easy
: The enemies die for simple cuts, I have not done it myself on it to go, even though the controller was put away for a minute.
agents: Opponents pretend that they would survive longer. Opponents not block, they do normal damage to die, if one puts away the controller for a minute.
Brutal: Opponents block and hand out more damage. However, no difficulty here to survive. I could not find that the Opponents stand it anymore. No additional difficulty found in the Boss Fight. The game is not for the hardcore Stylish Hack n 'Watch each enemy you kill with one blow of the "slasher type of player was designed. Eddie can not jump, but his blast attack has extremely easy opponent away from him. The important feature that you can command his own troops missing in the demo. So I think that the simple attacks by Eddie more in the line of a "Master Minds", and was later the unlockable upgrades and guitar and ax rather summon special attacks will turn the troops while his head.


conclusion of this Action Adventure Driving Tactical ... what the * * peeep Schafer??

Although the atmosphere is right, the first impression of the gameplay was "Meh." Then I got this
multiplayer video seen. The troops were huge, we had as a base to stage a variety of special attacks and 3 groups ... then I went on a light: This game is not an action hackers à la carte. Here, several ideas were kneaded together from various genres, and a devilishly hot baked Heavy Metal furnace, as the glaze Jack Black humor. We have Open World, with key objectives and side missions
a cart, you can tune the (arms and appearance)
weapons upgrades
troops to command a multiplayer mode in a haunted Game! And I would not be surprised if they had built even more things. Brutal Legend is refreshingly different, even if the ideas are not new or innovative. The demo was from her claim very simple, not overloaded, the control (no double occupancy). I repeat again, thankfully I am not a Heavy Metal fan, otherwise I would have ordered this fun game today * wink wink *. Big question mark for me is the playing time, as the reviews are sure to come for information, how long rock Eddie.


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